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PVS (Player Versus Self)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6148 | 1.701 | 2.571 |
Enjoyment | #6323 | 1.323 | 2.000 |
Overall | #6374 | 1.449 | 2.190 |
Presentation | #6453 | 1.323 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the first half of each level, you play as the antagonist and can bring up to 5 NPC allies, but each NPC ally that remains at the end of that first half becomes an enemy you have to deal with as you switch to playing as the protagonist in the second half. Also the menu theme and closing theme are the same theme just reversed (with some minor tweaking).
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
Pretty short, but a very good premise. If you expand on it, it would be a very fun game. I like it!
The game is fun for what it is but it lacks of a tutorial and new enemies/stages. When you add these things and possibly new gimmicks the game could be more in the future than just a gmtk game jam game!