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DRAGON SIMULATOR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4192 | 2.451 | 3.100 |
Enjoyment | #4530 | 2.135 | 2.700 |
Overall | #4758 | 2.240 | 2.833 |
Creativity | #5350 | 2.135 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game you play as a big dragon boss, causing mayhem and destruction while the "Heroes" hunt you down
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Feels satisfying to burn 100s of civilians in one breath.
The dragon's controls need fixing.
You could make the dragon's breath like a flamethrower, meaning you hold it down to constantly breathe fire. To make it less over powered, make the dragon have a fire gauge that drains slowly when breathing fire. It will regenerate back over time.
Very polished concept! I wish the special ability felt more satisfying, and the game felt a bit easy. Good work!
Cool idea. It was pretty fun. I just found it very rude when the people went outside of the world and I couldn't join them.