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A jam submission

A Wizard Switched my Soul with the Level :(View game page

Rage Game where you are the level instead of the player
Submitted by nul00000000 — 6 hours, 15 minutes before the deadline
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A Wizard Switched my Soul with the Level :('s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#34362.9173.889
Overall#41642.4723.296
Presentation#42562.4173.222
Enjoyment#46512.0832.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of playing as a player, you play as the world yeeting around the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Very cool idea. It's to hard for me to play it for a long time. But with some training it could be very fun.

Submitted

Definitely qualifies as a rage game. I wasn't able to beat it, but I found it quite addictive. The physics made it much more frustrating than I think it should have been; they're slow and not very tight, which got on my nerves after a while. This definitely has a lot of potential, though, and the voiceovers are funny. Good work overall!

too easy i beat 49 segund :DDDDDD

Submitted

Most intuitive controls I've seen yet haha. Rage games am I right.

Submitted

Getting a big getting over it vibe , interesting idea, love the voice over !

Submitted

The game idea is really good but it's very hard so I couldn't play long. 

The idea i like it a lot, i wish I coul play more, but is really dificult 

Submitted

I love the premise! I was surprised to see there wasn't really anywhere that the character could get stuck in the section I was able to play. Got a little too tough for me at the part where you launch up to the black background. Love the opening and voice over too

Developer

Thanks! Happy to hear you didn't need to use the reset button (especially because we found out it managed to have a bug)!