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A Cat in Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4079 | 2.652 | 3.750 |
Presentation | #4107 | 2.475 | 3.500 |
Overall | #4466 | 2.357 | 3.333 |
Enjoyment | #5016 | 1.945 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game you start out as the prey, but by ringing the time bell you travel back in time to become the predator to the dire wolves, who have now become helpless dogs! Predator becomes prey.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is a fun implementation of the theme :) the 2d art looks really nice, and I love how the objects gradually revert to the present versions, it looks cool and is a good way of showing your time left in the past. I had some problems trying to bite the enemies (seemed like the hitbox was pretty specific), and when I switched between the times I seemed to get stuck for a couple seconds, nothing game breaking though. Great game!
Thanks for the feedback! I'm really glad you enjoyed the theming, and I definitely hear you with the difficulties biting and with the transition. This was our first game jam and we started panicking a bit at the end with the amount left to do, so we prioritized getting things like the menu done to call it "finished". Definitelt would've loved to make it feel cleaner to play, maybe we will build on the concept a bit more now :)
-TMT
Cool game! I like the spinning transition over time, and the fact that objects in the past spin back to their present selves over time, it's a neat way of displaying time travel, good work!
Thanks so much! Definitely a concept and a visual style that we'd like to try expanding into a full demo :)
-TMT
This one of the more creative interpretations of the theme, as it incorporates into the gameplay loop. The graphics were cute, even if they sometimes blocked my vision. Had fun playing anyway!
Thanks so much! Yea, with more time we would definitely work to make the visuals clearer and have the set pieces not block player vision the way they currently do. Thanks so much for your comment about the visuals, Cara worked hard on making the main character and wolves, and it was her first time ever animating 2d sprites!
-TMT