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Lich Don't Kill My Vibe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #108 | 4.511 | 4.511 |
Enjoyment | #221 | 3.978 | 3.978 |
Overall | #265 | 4.037 | 4.037 |
Creativity | #1346 | 3.622 | 3.622 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being an adventurer that raids a dungeon, you play as a powerful lich who defends it!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is really solid! I really love the art. The balance and behaviour does need a good bit of work, because it is very easy to completely steamroll - although that can be fun too, in some instances
Enjoyed this one a lot
Really good game.
The only problem I would point is that the flesh pile are so op that once you got a good ammout of them and some upgrade you can lose only because the game crashed because there is to many object.
I made a game that laste something like 15 min before it crashed. There were way to many thing on screen.
And at a moment there were a bug were a fourth's upgrade out of screen apeared.
A very amazing game for something made in 48 hours!
Really enjoyable game, loved deploying the minions! Great art and music! Well done :)
Stunning artwork, and the animations were amazing!