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Wind-LLoons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4341 | 2.214 | 2.800 |
Overall | #4716 | 2.266 | 2.867 |
Presentation | #4750 | 2.214 | 2.800 |
Creativity | #4792 | 2.372 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of controlling the balloons, you control the wind that changes their direction.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A delightful take on the them, nice work
Nice idea! Placing the wind was a bit tedious since you have to wait for it to slowly rotate. A future development might be to make more complex levels with the baloons and different wind sources, spikes etc placed in the level. The baloons don't have to move from the beginning (the movement wasn't very important anyway, since you can freeze it at any time). This would give the possibility of adding more advanced puzzles. That would probably have been too much for a 48 h game jam though. Good job completing this game! :)
Placing the wind to control the balloons is a fun concept and the visuals fit the overall theme really well, I was not very good at the game but it is fun to play :)