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Siege of Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2193 | 2.982 | 3.308 |
Overall | #3126 | 2.866 | 3.179 |
Presentation | #3161 | 2.843 | 3.154 |
Creativity | #3788 | 2.774 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a reverse tower defense game, where you play as the monsters trying to break the main tower.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting game concept. Nice job ! I liked being able to choose power ups
Nice! The game feels good, there's no difficulty cause you have barely any limitation to monster spawns, and the constant upgrades makes it really easy, bu t I can see where you could go from there to make it more appealing!
Still, making a game by yourself is very impressive, you should be proud! Good job!
Very cool concept and I wish a real game like this existed, unfortunately though this game isn't all that challenging you can beat the game without even doing anything.But still great idea.
Thanks a lot for the feedback! I'm really glad you enjoyed the idea.
The game needs some tweaking and a lot of testing for sure, which I'll try my best to do once the game jam is finished.
There are other power-ups that I had in mind, which will hopefully make it more fun to play. I'm curious to know what power-ups and/or concepts that you think will make this a better game. Please let me know if you can :)
Thanks again for the feedback!