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Space Chase's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2864 | 2.739 | 2.929 |
Overall | #4257 | 2.428 | 2.595 |
Creativity | #4727 | 2.405 | 2.571 |
Presentation | #4955 | 2.138 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Once the timer runs out, the players reverse roles and the hunter becomes the hunted
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It's simple, but I can see the potential. Might try it again once I have a friend of mine so I can properly experience the co-op. Adding some additional modes or modifications settings to the game could help spice up the chaos a bit. For example, making it so the players spawn randomly, making it so the hunter gets damaged by the orbs, or adding in obstacles/mazes the players have to zip through. Either way, I see a lot of potential and am excited to see if you decide to develop it further.