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Gravedigger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5416 | 1.795 | 2.714 |
Presentation | #5715 | 1.795 | 2.714 |
Overall | #5971 | 1.732 | 2.619 |
Creativity | #6279 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Switching between night and day, we try to destroy the creatures of the night and day.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I would suggest refining the description on the webpage
I'm wondering if there was more planned for this? It needs a lot of work and I fail to see how it fits Reversing Roles. You say something about switching night and day, but I don't see anything about that...
Really barebones. When I spawned in the enemies spawned on top of me and I instantly took damage. Only 2 types of weapons, very few upgrades. I wasn't even really sure how to select the upgrades (pressing them didn't seem to do anything). Not really much going on with the map or enemies. Also no way to exit the game (I had to use the task manager to exit). Sorry, but this game is really rough. At the very least the skeleton of a Vampire Survivor like game is there and, with more time, can be made well.