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A jam submission

Princess CarryView game page

Submitted by 3002xilef — 1 hour, 14 minutes before the deadline
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Princess Carry's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#26312.8284.000
Overall#34862.7403.875
Creativity#36692.8284.000
Presentation#39062.5633.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our knight is very cowardly and must be carried to safety by his princess, a reversal of the "princess carry" trope

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

bounces are strange, but the overall idea is quite cool, seems fairly polished too

Submitted

The bounce mechanic was really fun to play with.

It would have been cool to be able to grab the armadillo knight mid throw to make some combos and not to have to wait for it to stop moving.

Also, i really like the design of the characters :)

Developer(+1)

Actually if you'd like to try you can catch by clicking left click when he goes over you. We didn't end up having the time to make a dedicated tutorial lol.

And thank you so much!

Submitted(+1)

Ooooh you are right

I just seemed to never got the timing right! hahah

(+1)

haha armadillo go bounce

this was hella fun, keep it up!

Developer

Thank you!!