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Criteria | Rank | Score* | Raw Score |
Presentation | #5715 | 1.795 | 2.714 |
Creativity | #5819 | 1.890 | 2.857 |
Overall | #5971 | 1.732 | 2.619 |
Enjoyment | #5985 | 1.512 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is able to become their enemy
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice entry! I thought the aesthetic was super cool and had fun trying to figure out the intended route through levels, but I just wish that the game played a bit faster. Still, good work!
Whoa, trippy stuff. I enjoyed the vibe a lot, wish the shooting was a bit more accurate to see how things were bouncing. Nice work!
Interesting concept. Not entirely sure on how it relates to the theme, but the puzzle platforming was unique.