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Gauge Mage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #867 | 3.829 | 3.829 |
Enjoyment | #1419 | 3.371 | 3.371 |
Overall | #1594 | 3.457 | 3.457 |
Style | #2704 | 3.171 | 3.171 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In GaugeMage, the player must change their size to get through the levels. Simple enough right, well, there is a catch. When the player change size, so do the things around them.
Development Time
96 hours
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Comments
I love the idea that the soundtrack is just the tune which the character hums to himself.
The idea that the player has to be in a certain place to scale an object is interesting. One thing I would like to see more of are situations where it's hard for the player to not scale an object with him (for example if there is not enough space to move away from it or with a separate mechanic) and what kind of puzzles can be created from it.
Great job!
Had a lot of fun with this. The idea of effecting just the space you contain is really elegant. I also kept the music on the whole time and never regretted my decision.
Really good game! Art fits really well, and it is really impressive how much you can do with just scaling different things!