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SciLo The SciLor (GMTK 2024)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5751 | 1.964 | 3.000 |
Creativity | #6123 | 2.073 | 3.167 |
Overall | #6520 | 1.818 | 2.778 |
Style | #7050 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character is scaling up a tower and scale diffrent objects
Development Time
96 hours
(Optional) Please credit all assets you've used
Fonts are by Kenney
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Comments
Nice visual effects with the lightning ^^
(jumping on space bar would be nice)
Thanks, I spend the entire first day working on graphics and lighting. I was also planning on adding some kind of feature that used the X key so I thought the Z key would make the most sense. Although I didn't have the time to implement the feature that uses the X key, due to some real-life priorities. Then, I forgot to change it to the Space bar, so I just kinda went with it, I tried my best though and I hoped you enjoyed my short lil game!
I would recommend space for jump, as most games allow for this and Z can feel quite strange. R for reset is a pretty important key (when I eventually understood I had a limited scaling ability), but wasn't listed as a control.
Wow, I feel a bit dumb-founded, I forgot to add R for reset to the tutorial level XD
I was also planning on using a feature that used the X key so I thought Z made sense, until I didn't Lol, I am planning to change it to the space bar after the jam is over, or I'll add a use to the X button. sorry for the inconvenience. I'll try to update the game after the jam to use spacebar instead of the Z key (This seems to be a very common recommendation), if you find anything else that you think should be updated, feel free to tell me!
Pretty Fun!
Thanks, I'm planning to update it over time, I think it's pretty fun although I didn't add many levels. I wanna add a level editor to the full version if it ever comes out (Scope creep is annoying me again Lol). Anyway, I hope you enjoyed it. I tried my best, it's not my best work but I think I did a pretty decent job.