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Over There's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6521 | 1.855 | 2.833 |
Style | #6703 | 1.637 | 2.500 |
Enjoyment | #6781 | 1.528 | 2.333 |
Overall | #6801 | 1.673 | 2.556 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player character scales to different sizes. There are also forced perspective illusions
Development Time
(Optional) Please credit all assets you've used
Low Poly Cars
https://assetstore.unity.com/packages/3d/vehicles/land/low-poly-cars-101798
Sim[lyPoly City - Low poly Assets
https://assetstore.unity.com/packages/3d/environments/simplepoly-city-low-poly-assets-58899
Umodeler
UModeler | Modeling | Unity Asset Store
DOTween Pro
DOTween Pro | Visual Scripting | Unity Asset Store
Brick Material Red Rough-Hewn
https://assetstore.unity.com/packages/2d/textures-materials/brick/brick-material-red-rough-hewn-162386
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Comments
I played to the end, and it's a wonderful game, I didn't immediately realize that I needed to sort through the cubes, and I didn't understand why the cube crashes into something and falls, and the cube changes size very funny
Couldn't finish the game, but liked the concept. The anmation of scaling up and down was kind of cute ;-)
Made it to the end and rated! The wind tunnels weren't very intuitive at first, and I kept clipping on some of the colliders, otherwise, this was a neat platformer!