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Pulse to reduce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3524 | 2.891 | 3.000 |
Overall | #4849 | 2.446 | 2.538 |
Creativity | #5162 | 2.446 | 2.538 |
Enjoyment | #5680 | 2.001 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have the reduce the scale of the enemies to survive
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credit
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Comments
Great gameplay loop but just syncing between the pulse and the music was a bit off for me
Yeah, I need to adjust it better. Thanks for the feedback!
Nice music and the gameplay can be fun with some more development.
Thanks for the feedback!
Nice music and fun concept, but optimisation was quite poor, and smooth operation is of great importance for rhythm-based games. I also didn't see a link to the theme.
Thanks for your feedback. I noticed the performance issues and I'll try to rework the code, as now really it's a bit of a mess.
You can found a link to the theme in the game page description.
Pros:
Cons:
Yeah. I had to change the focus of the game because my first idea was too much time consuming. I know it's a bit of a stretch to fit the 'scale' theme just in growing waves and shrinking enemies.
For the sync part, I tried to adjust it better, but the time was running out and I guess I ended doing a bit of a sloppy job. I'll definitely try to adjust it better and add some visual cue to signal the beats beforehand.
Thanks for your feedback!