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Shrinking Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3959 | 2.837 | 4.333 |
Overall | #4763 | 2.473 | 3.778 |
Enjoyment | #4823 | 2.291 | 3.500 |
Style | #5230 | 2.291 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic is that the game window shrinks every two seconds. To survive, players must navigate the dungeon and collect clocks that slow down the shrinking by slightly increasing the window size.
Development Time
48 hours
(Optional) Please credit all assets you've used
ElenaNazaire (TileSet)
camelot_ (Knight base model)
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Comments
Incredible concept and execution! Changing the size and position of the window is such a cool take on the theme - moving the window to collect the clocks was exciting! Would love to see this game expand - maybe enemies that stay in place like the clocks? I like that you could still make it to the goal even if it was outside of the window. I think my time was like 1:54. Only criticism is that the restart button took you all the way back to level 1 instead of the current level. Loved it overall, well done!
Thanks for the feedback!! I'm really happy that you enjoyed the game. I'll be working on expanding and improving the game.
Neat little idea, really like it. The 2 seconds seem a bit harsh at the start, and getting stuck on walls when moving possibly makes it harder than it should be.
Good job and good luck!
Thanks for the feedback, I'll be working on improving the game!