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Light As A Feather's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3165 | 3.000 | 3.000 |
Creativity | #3215 | 3.067 | 3.067 |
Overall | #4531 | 2.556 | 2.556 |
Enjoyment | #6727 | 1.600 | 1.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Based around a Scale (balance) and the weight of one's soul
Development Time
48 hours
(Optional) Please credit all assets you've used
Hand drawn/edited by Solaris Baldwin and Caroline Conner. Music by the talented Ryan Citrino.
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Comments
Fun to decode what Anubis is saying with this game. The scale theme is adhering to the theme too, though I was quite confused on what to do. Looks super cool as I love Egyptian based game. Good job! :)
The music and the art is really nice. Unfortunately, without the translation guide it becomes a sort of surreal guesswork game. I never got told I was wrong, so either I'm a really good guesser or it doesn't actually matter?
Why is this game soooooooo beautiful?? How wish I can achieve this!
It looks super cool, it's a bit sad that we can see the boxes that containts the different images but it looks good.
The main problem I had was actually to play it : the guide to translate didn't show properly and I was stuck since the begining even though I tried to make it work multiple times.
Thanks to the screens shots I see how it is supposed to look, and it looks great !
Thanks for the comment! I was fighting for my life in the last hour trying to figure out why the book wasn't appearing in the export, while it worked just fine in Godot. I plan to release a fixed version after voting!