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The Last Fort (Jam edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6536 | 1.673 | 2.800 |
Style | #7034 | 1.434 | 2.400 |
Overall | #7043 | 1.514 | 2.533 |
Creativity | #7133 | 1.434 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the enemies increase in size, the assults increase in size and there is an AoE upgrade for 3 coins in the store that scales the cannonball
Development Time
96 hours
(Optional) Please credit all assets you've used
Music - GoldSkiull
Lore - TimboJimbo
coding/art - Inklin (me!)
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Comments
The game isn't bad, however there are few things to improve ! The art is okay but can be polished much more, i didn't understand what to do at first until i pressed random keys, so a tutorial wouldn't be bad. The sound of the canon ball is a bit too loudy and not too clear, this can be fixed as well. Also the ennemies spawn inside of the box, i don't think they should be there, and i didn't see how i can die. Other than that, the game can be improved and be much better, just keep up the good work :)
thanks. 2/3 of the art was done in an hour. i am working on improving it for the full release and i will take this on board. also, you can die if too many enemies spawn. there is also a bug where the health doesn't reset after death, locking you out until you restart. i will fix that. also, i will fix the sound issue.
Good luck ! When the jam is finished, you have all the time to make changes !