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Shrinking Scales, Feline Fury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6521 | 1.855 | 2.833 |
Overall | #7142 | 1.418 | 2.167 |
Enjoyment | #7190 | 1.200 | 1.833 |
Style | #7269 | 1.200 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The smaller the weaker!
Development Time
96 hours
(Optional) Please credit all assets you've used
1 tile 024: https://kenney.nl/assets/tower-defense-top-down
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Comments
Congratulations on building your own game engine, that is remarkable, and if you keep using it in more game jams, it will slowly and surely become a stable, roadtested engine (unlike some, not naming names).
However, I am rating this end product, and I didn't really understand what was going on and there were seemingly no panels to provide any information (although there were certainly plenty of panels). The game didn't seem to progress after 'wave 2', which may or may not be correct terminology lol.
Do keep developing the engine though and do keep making games out of it. Best of luck!
I liked how I had to scale out to see anything. I also had the opportunity to scale the windows of the game!
This is a pretty cool game engine! Can't wait to see what else can be made with it :D