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Space Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3074 | 2.667 | 2.667 |
Overall | #3627 | 2.426 | 2.426 |
Creativity | #3651 | 2.500 | 2.500 |
Enjoyment | #4004 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll of the Dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
No clue what I am doing but does look impressive, with a good tutorial (and/or some better documentation) this could shine!
Really cool looking, but I couldn't do anything just move spin around an calibrate, maybe is because I'm not familiar with Starship Bridge Simulator engine but it was a little hard for me to play, really impresive for a 48 hours Jam.
This game seems neat, though I think something more accessible and "from-scratch" fares better in a Game Jam like this. It took me a bit to figure out how to do anything and I honestly didn't really feel like reading several tutorials to be able to play it.
def. needs a tutorial but super impressive for 2 days of work!
Concept is there, but UI is very difficult to navigate and not new user friendly.