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Diced Droids's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3509 | 2.494 | 3.111 |
Creativity | #3865 | 2.405 | 3.000 |
Overall | #4161 | 2.197 | 2.741 |
Enjoyment | #5046 | 1.693 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use dice in the game's chance bases battle system.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Pretty cool concept. I like that I have to roll to match for damage. Maybe for more faster pace you can prevent each round and just keep rerolling until you get the number you want to get to attack. That way the player doesn't feel like they are wasting time by having to go to the next round every time they do not get a good roll. I like it though!
Didn't see any reason to not just always + and =. Nice art and fun voice effect
I liked the art and creativity, yet the gameplay is lacking for my taste. Great Job and effort!