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Dice Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #519 | 3.563 | 3.563 |
Overall | #542 | 3.677 | 3.677 |
Creativity | #663 | 3.688 | 3.688 |
Presentation | #796 | 3.781 | 3.781 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is like a board game, you roll a dice to move. Also there is a special dice which gives each player a different speciality.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Best game I've played so far. Great strategy game with surprising depth and polish, and the implementation of an AI is extremely impressive. My only issue is that a little strategy may be lost because the number of spaces you can move is determined by luck, though this is forgivable as it was obviously a design choice made in order to fit the theme. Some way of influencing the movement dice roll I feel would balance the experience.
However, having randomness with the powerups I feel works really well. As long as the powerups are balanced (which they seem to be), it brings an interesting dynamic to the gameplay, making the player think of how to best utilise their powerup and adapt to another players powerup.
I really enjoyed this game. The gameplay was really entertaining and it was extremely polished