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A jam submission

Roll of the diceView game page

Physics based roll manipulation - GMTK Jam 2022 Entry
Submitted by PatateNouille — 7 minutes, 45 seconds before the deadline
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Roll of the dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#33012.6463.500
Overall#43542.1102.792
Presentation#46521.9842.625
Enjoyment#50111.7012.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll the dice to complete the levels

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Really interesting concept! It’s a bit wonky and (as far as I can see) definitely not deterministic, as replaying the same level without changes sometimes results in different endings. With just a bit more polish on the physics it would be a really engaging puzzle game!

Developer

yeah, definitely ran out of time on the end, glad I got something that is playable at least. The physics are already supposed to be deterministic, not sure what I did wrong there. Though you can notice when the dice behaves differently, it always goes the same "alternate" path. Sometimes adding an object can create a difference between the preview and the actual simulation too.

Thanks for testing !