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A jam submission

Roll The DiceView game page

Submitted by kfir botnik — 14 minutes, 48 seconds before the deadline
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Roll The Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28552.5332.533
Creativity#30832.7332.733
Overall#33542.5332.533
Presentation#38382.3332.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You're dice and you need roll to diffrent number with keypad to change to other tools (there is only two right now)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I like the concept. Being able to choose what button let you change to your move state was a fun idea. I got stuck on the third level and couldn't progress. I needed to move the box left onto the vertical lift, but the box would trigger the blue button moving the horizontal lift, so when the box was at the top of the vertical lift, the horizontal lift would push it off instead of onto the door switch. I'd love to see this game with a little more polish and some background music. The voiceover was pleasant and informative but a little hard to hear. Nice start overall.

Interesting idea, but sadly it felt too unresponsive to me. It had some portal vibes for me throught the tutorial, could have been incorporated into all levels.

Developer(+1)

Yea, That's exactly what we wanted to do, we already made the scripts but we didn't have enough time to put them into the game. the game isn't 100% finished and we wanted to change and add some things, but we just ran out of time, We will add them in the future if you'd like to play more in the future.

Submitted

I didn’t realize there was audio at first, so it took me a minute to understand the gameplay. I’m sure you had bigger plans for it, but since there’s just 1 ability (wheel) which you get for each level, I think it would’ve made more sense to give you the wheel immediately rather than having the equip mechanic. Maybe for additional abilities, you could simply run into them and they’d automatically be assigned to the next unused die-side?

Also, I didn’t understand how the ctrl to refresh mechanic worked at first. A progress bar would’ve helped make it clear that you have to hold it for some time.

Developer(+1)

ok 1 I was planned to make hand and laser so some time you don't get to move until you did something so I tried to teach that but I didn't have time because I sleep 16 hours total 8 hours a night bad that wasn't ideal for game jam ;'D

and the ctrl thing I try to make it that you didn't refresh by just press ctrl and then say shit I miss click but yeah I need to make it less time

I will gone keep working on the game and after the jam will have more levels and more tools to use


Thank you for playing and leave a review

Kfir.

Submitted

Interesting idea to put your own voice as the tutorial! Portal vibes. I managed to get the wheel attached to me and drive to the door, but then I got stuck on the next level because nothing was happening. I couldn't pick up the wheel

Developer (1 edit) (+1)

If you want to retry jut hold Ctrl for like 1.5 seconds that should reload the level and then You should be able to E + [NUM]

Thank you for playing and leaving review

kfir