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A jam submission

Shootin' DiceView game page

2022 GMTK Game Jam Submission.
Submitted by Applecrisp Eric — 8 hours, 35 minutes before the deadline
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Shootin' Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#43202.1213.000
Enjoyment#44931.9192.714
Overall#45792.0202.857
Creativity#46882.0202.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each enemy is a die piece that rolls when moving around.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

A normal game, good gameplay, please rate my game.

Funny but unforgiving.

The good:

  • You made a game that works. Congratulations!
  • You've got a consistent art style that's simple yet readable and fits the arcady flair of the game.
  • You've got sound.
  • It's clear what I'm supposed to be doing, and while there is randomness involved, I can influence the odds with skill.

The bad:

  • A single hit means death. Give us a few lives, and grant more lives every few levels so that we can atone for mistakes made in earlier levels.
  • Sometimes you spawn so close to enemies that escape is nearly unavoidable. Spawn locations mean difficulty can spike unexpectedly even with few enemies.
  • Every level is the same save for the number of enemies. Powerups, different weapons, or obstacles in the level would have been a nice addition.

It's a fun little game, exactly what you'd expect from a game jam.

Thanks for participating, and I hope we'll see you again next year!

Developer

Thanks a lot for the feedback. I appreciate it greatly!

Submitted

Cool idea, though the dice are spawned randomly so I die instantly sometimes.

Developer

Sorry about that lol. Thanks for the feedback!