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A jam submission

A DICE-Y SITUATIONView game page

Explore through the caverns as you discover enemies and loot with your bow and arrow.
Submitted by adrenalyzed — 5 hours, 34 minutes before the deadline
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A DICE-Y SITUATION's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#12473.5103.510
Enjoyment#18762.9122.912
Overall#19103.0753.075
Creativity#29232.8042.804

Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game rolls a dice every 10 seconds, and the result of the roll is used as a multiplier for the player's mechanics, such as health regeneration.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 41 to 41 of 41 · Next page · Last page
Submitted (1 edit)

I like the light and post-processing effects, they look nice!

I'm a bit confused about the objective of the game, and how the dice in the bottom right works.

I couldn't figure out if the bow did damage to the enemies, so I ended up using dynamite instead. The dynamite was fun (and a clever way to get around impossible world generation--impressive to have world generation on a jam game, by the way! also fits nicely with the theme).

My game was a little laggy on browser, but from what I got, the dynamite effect felt good.

Viewing comments 41 to 41 of 41 · Next page · Last page