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Diceboy's Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1563 | 3.353 | 3.353 |
Enjoyment | #2237 | 2.765 | 2.765 |
Overall | #2343 | 2.922 | 2.922 |
Creativity | #3296 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player rolls two dice after every level, one to decide which of the six unique biomes they will battle in, and another that determines how many enemies they will face.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It was fun. Liked the art (laughed at upside-down bees :D)
The art work is really promising. I especially liked the angel designs. But some shadows on the ground would tie everything together and make the aesthetics so much better.
I really liked the concept of the different biomes, it creates some variety.
Some SFX would make the game much better as well but given the time limit, that is hard to implement. Overall real cool game.
Fun to move around, however felt that the player was rather jittery. The different types of biomes were a good touch. What are the circles on the left for?