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Slime Catcher (Itch Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3880 | 2.400 | 3.667 |
Presentation | #3944 | 2.291 | 3.500 |
Overall | #4113 | 2.219 | 3.389 |
Enjoyment | #4354 | 1.964 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
because you move with a dice decided you player speed plus the level selector is a dice!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great game! I really loved the cute pixel art style! The music and SFX were good too, and I loved the use of the dice theme to move the player.
I wasn't sure how to use the .sb3 file at first, so if anyone is wondering about that, it's a Scratch game which you can open in the Scratch Editor