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A jam submission

HotelevatorView game page

A Shoot 'Em Up made for the 2022 GMTK Game Jam
Submitted by Miscellaneous Files, Tejas Velagapudi, Zeps, aq, Ketchup, SilentAssassin14 — 1 hour, 13 minutes before the deadline
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Hotelevator's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3593.7003.700
Overall#12223.3443.344
Presentation#15373.3673.367
Creativity#24542.9672.967

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are random stat buffs to the player after each level. Also, every 25 hits on enemies a random event will trigger.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

Wow! This was a really fun game. My thoughts:

- Really fitting music.

- I wish there was more of a theme to the game. Like maybe the levels could look more like hotel lobbies or something.

- Nice enemy variety. I thought the game was gonna go on forever with no changes at first, so the cacti and especially the boss fight was a great surprise.

- The movement of the character is a bit choppy. Perhaps you could have the character accelerate for a short while before getting to full speed, (like Mark talked about in Platformers Toolkit).

But yeah, this is great for a 48 our project.

Developer(+1)

thank you for the feedback! we didnt have much time to make sprites since most of our effort was focused on coding the game, so yeah we couldnt flesh out the theme as much as we would've liked

Viewing comments 2 to 1 of 22 · Previous page · First page