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Endless Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5527 | 1.528 | 2.333 |
Enjoyment | #5731 | 1.309 | 2.000 |
Overall | #5796 | 1.382 | 2.111 |
Creativity | #5898 | 1.309 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice roll decides number of double jumps each time you are grounded. Also you have to replay an area until you roll a 6 and can move on.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simple level design but you've done a great job creating an atmosphere with so little. The slight shadows and shades of orange go a long way.
Thanks man!
I liked the little puff on jump effect.
Thank You, It is actually the first time i have used unity particle system so I'm glad I did well!
Please don't just copy-paste the same level over and over :)
Although it's good for a first game
It seamlessly loops until you roll a 6 but I understand that is poor game design. Thanks for the advice :D