Play addictive
The Roll of Luck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5811 | 1.212 | 1.714 |
Presentation | #5815 | 1.313 | 1.857 |
Creativity | #5869 | 1.313 | 1.857 |
Overall | #5895 | 1.280 | 1.810 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my game you are a frog that needs to get as high as possible. Using the roll button in the top left it will determine if you go up. If you get a yes you go up. If you get a no you don't do anything and you lose a life. Fly time means you get one extra life if you have less than 3 lives
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I'm sorry to hear you lost your original game, I would be interested in seeing what you originally had intended.
Thank You for understanding and I actually did have the intention of uploading this game soon.
I'll be honest with you. This wasn't too fun. It lacked much in the way of gameplay and just felt like a cookie clicker with a lose condition. With that said, maybe that will give you an idea on how to expand the game if you want to continue working on it. You could remove the lose condition, add upgrades, etc. etc. As it stands now though, it doesn't feel like much of a game.
Also, the "Manuel" button works but I had to close out of the game just to get back to the menu because the exit button on that screen just didn't work.
Good luck on future jams though! Keep submitting!
I would agree with it too! But please understand for I had a disadvantage because I was working on a more fun game with the same theme. Though when I went to bed when I forgot to save my progress on the game. With only a few hours left this was my only option. Sorry if I had disappointed you with this game