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No Time To Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2852 | 2.762 | 3.444 |
Creativity | #3013 | 2.762 | 3.444 |
Overall | #3537 | 2.465 | 3.074 |
Enjoyment | #4587 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Moste enemies are dice based, they spawn dice and roll different power ups depending on the combination (like a slot machine)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Amazing presentation and I really liked the mechanic collecting dice for random power ups.
I’d love to see a bit more variety on the enemies &c, but great work for 48 hours :)
thanks for your comment!!
the idear is very nice.
thanks!
The game looks really beautiful and the map design in on point. One thing that ruined the game for me was the mouse sensitivity, it was too high and it was really difficult to play. I think a sensitivity and FOV slider are a must in all FPS games. Either ways great job!
hey, thank you for your comment!
unfortunately we run out of time, we would have loved to add both more sensitivity options and controller support.
i like the gamedesign. very unique and weird at the same time. but love the color combination. thats good. Nice ! Good luck on winning!
thank you so much for your comment!
Good game, the arts are realy good but little bit strange
thanks!
what happened with the audio, my ears are dying but the core concept has some serious potential
thanks for the comment! would you mind sharing some details about the audio? was it a bug?
well the audio is way too strong and there is too many, besides the audio itself is weird sound and music giving an overall creepy/weird ambiance which doesn't really fit the game, that's just my opinion tho