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A jam submission

Yahtzee Tower DefenceView game page

It a tower defence game but with yahtzee
Submitted by MatthewCross — 1 hour, 11 minutes before the deadline

Play game

Yahtzee Tower Defence's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#34862.5792.909
Enjoyment#36122.2562.545
Overall#40742.2292.515
Presentation#49401.8532.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use dice rolls to get Yahtzee hands and place towers

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I really like the idea of playing a meta-game to pick the next round of towers. The idea of that game being Yahtzee is interesting and it fits really well with the theme as a push-your-luck dice game. That said, it might help the gameplay to either tie the mechanics closer to Yahtzee, or to change the dice metagame to be more in line with the TD aspect.

  • One interesting feature of Yahtzee is that you have to play each group once, so sometimes you want to roll a lot of 1's, because you can get an extra 3-4 points by the end of the game. This isn't the case in your TD, because even three 1's is useless when you can go for two fives or two sixes every round. However, I think a change in this direction would require a lot of changes to the tower defense aspect.
  • You could keep the meta-game the same, but perhaps each die number corresponds to a type of tower. So maybe 1's are low-damage slowing towers, but four 1's slows a lot more than just one or two 1's. It seems like this would make each tower more useful, and I bet you could come up with a set of rules that are more interesting than Yahtzee as a result.
Developer(+1)

i had a plan to make it so that you won a round when all towers were placed or lockout and you finished the last wave but i just didnt have the time in the end. i've got a few ideas for improvment so i may revisit this later.

Submitted

you did a good job! next time work on the layout and presentation

good tower defense but gets WAY too easy after a few lucky rolls, no variety as well, overall kinda meh

Developer (1 edit)

Unfortunatly not all Yahtzee hands have been implemented so the game is missing short straight, long straight and yahtzee (Yes I can see the irony there). Also the Audio gets a bit weird and i didnt have time to fix it. Also the art in the game is "Limited".