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Nat6's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5030 | 1.795 | 2.375 |
Enjoyment | #5243 | 1.606 | 2.125 |
Overall | #5298 | 1.701 | 2.250 |
Creativity | #5377 | 1.701 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a dice and the combat consists of a dice-rolling mechanism.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
not sure what the main objective is in this one, and the combat is a bit boring due to the player having absolutely no control. also one thing i would recommend is to try and make the art have some continuity. other than that, nice job :)
Nice game,
it's strange that all enemies have the same sprite in combat, and the combat isn't too engaging because it's it completely random and has no element of strategy.