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A jam submission

Dice WizardView game page

Kill your opponent's monsters by choosing the right cards and fiddling with the dice
Submitted by FalconProgram — 58 minutes, 52 seconds before the deadline
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Dice Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#33982.6194.000
Enjoyment#35172.2913.500
Overall#38682.3283.556
Presentation#44582.0733.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It has a dice that can be used during the game.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

(1 edit) (+1)

Who is the opponents enemies, my cards seem to attack both sides of the battle and I'm really not sure which are my guys and which are the enemies? It's a really creative concept, but I'm boggled as to who I'm attacking and defending

Developer

Thank you for your comment. The player's creatures are on the left. That's why when you click on roll dice that side sends out balls (represents an attack). When you click on a card that has no compatible monster, it will send a ball from the card to your monsters who need energy (in this case the ball represents energy). This may be why it can be a bit confusing.

P.S.: I am aware of a bug where when the enemy asks for energy a player card (bottom cards) is selected instead of the enemy's card (top cards). I thought I patched it out but it is complicated to find a bug that occurs only because of sloppy memory managment between the different threads. (I checked the code and found nothing)

(+1)

Ahh gotcha, the ball of energy to my monsters is what was messing me up.