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Dungeon Dice Towers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3801 | 2.424 | 3.429 |
Overall | #4095 | 2.222 | 3.143 |
Presentation | #4105 | 2.222 | 3.143 |
Enjoyment | #4216 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Placeable structures are determined by dicerolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The board underside is an interesting concept, but I don’t really grasp how things really work.
Nothing attacked the top side.
It is all one path. Once the attackers reach the hole on the underside they come out on the top side and continue there.
Thank you for your feedback and for trying out our game.
very interesting, and unique concept