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Dinner Date with Luck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4320 | 2.121 | 3.000 |
Overall | #5637 | 1.515 | 2.143 |
Enjoyment | #5811 | 1.212 | 1.714 |
Creativity | #5951 | 1.212 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
More of a physics toy than a game, with some environmental goals like "reach the top of the table" or "smash 3 wine bottles in one roll" and such there could be some fun guided chaos here. The camera getting stuck on the exterior wall was a little annoying and I felt like the camera controls were inverted(?) a toggle for that would be nice. Good work :)
I don't really get what I am supposed to do. Also something dropped onto me and I clipped through the ground.
Interesting idea to hit stuff with the dice and move it with the force you rolled tho. Controls worked well too.
Thank you for the feedback!
The purpose of the game in its current state really is to just throw the dice around and have fun with it :). We did have a goal in mind originally, but we unfortunately didn't have enough time to implement it.
I'm also aware of the issue about clipping through the floor, I was unsuccessful in finding a fix for it :/.