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Beam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #67 | 4.300 | 4.300 |
Overall | #287 | 3.000 | 3.000 |
Feel | #318 | 2.600 | 2.600 |
Innovation | #332 | 2.800 | 2.800 |
Theme | #411 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
the game use one ability to do multiple things
Third-party resources
engine ->unity
ambinet sount -> www.opengameart.org
Contributors
ambinet sount -> www.opengameart.org
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Comments
Nice graphics! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
I love:
- The graphics
- The overall mood cold and soft at the same time
- The camera movements dampening (though in some edge cases it's too slow)
I would have love if:
- Laser buttons (big white squares on the walls) were introduced more explicitely. I spent 3 minutes going everywhere in the first level using a button with the annoying laser tower following you and trying to push you in the huge pit with an elevator.
- There was more challenge (not necessarily more difficulty). Most levels I just spam clicked my way through without really thinking where to go or how.