Play game
MelonWalker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #17 | 4.556 | 4.556 |
Theme | #21 | 4.444 | 4.444 |
Overall | #47 | 4.111 | 4.111 |
Aesthetics | #83 | 4.222 | 4.222 |
Feel | #156 | 3.333 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The floor of each room is a keyboard. Typing sends melon-puppy towards those keys. It also enters the code to unlock the door and lifts tiles. A combination of the 3 are required to finish each level.
Third-party resources
Made in Unity, fonts from dafont.com, sounds from freesound.org and music by our pal Mark Cantan (markcantan.bandcamp.com)
Contributors
Programming and design by Cian Booth (@hitcherland)
Art and design by James McDonnell (instagram.com/jimgravy)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Just adorable
I love:
- Using the keyboard as the field of play coupled with a character driven by your typing is original
- The global ambiance is nice, graphics and music fit well with the absurd humor of the game
I would have love if:
- The game detected the physical layout of the keyboard used and be localized for popular layout. I played on an AZERTY in QWERTY mode and it was a bit weird, and AZERTY is not that much different so I'm wondering what the experience is for speakers of not Western-European languages. (QWERTY / AZERTY)
- The escape key didn't quit the game instantly. A simple pause menu would be a great addition, I killed the game by pressing escape at the 3rd level when I was looking for a pause function.
I enjoyed the time I spent on your game, I hope to see more of it :-)
Thanks! We're quite happy with the way it looks and sounds!
Keyboard detection is a bit more difficult; we'd have to hand edit each level for each keyboard layout, because there aren't maps for key positions. Maybe if I think of a smart way to scan keyboard images...
On the other hand, the escape key thing is a good shout! it was a last minute addition so it's definitely on the list of things to change.
This is really cool! Very fleshed out, fluid animations, cool look and it's just a lot of fun!
Thanks!