I like this game and I think it has potential. However, it's really hard to grasp. The game put you right in the middle of the action and you die quite a lot before to understand what's going on. I also think that the game doesn't feel fair. the background is empty so it's hard to understand the height and the width of your jump, especially if there aren't any platform on the screen. This makes it really hard because you don't know if your jump is correct or not. Also, the enemies gives you a jump boost which is really hard to calculate and control.. they can also speed you up downward, which makes you die a lot of times.
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Wydroion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #288 | 3.000 | 3.000 |
Innovation | #336 | 2.750 | 2.750 |
Aesthetics | #356 | 2.750 | 2.750 |
Overall | #358 | 2.750 | 2.750 |
Feel | #457 | 1.750 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
1. When you move fast, you can attack enemies
2. When you kill an enemy, you get a speed boost, can jump again in midair and score points
3. When you kill multiple enemies in a row (combo), you can heal yourself and score more points
4. The ground ends your combo and "reloads" the jump
Third-party resources
Tools: Atom (Text editor), GIMP, Bfxr, Audacity, LMMS
Contributors
Developers: Me
Thanks to everyone who worked on the tools listed above!
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