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Ocean Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #457 | 1.750 | 1.750 |
Aesthetics | #477 | 1.750 | 1.750 |
Theme | #501 | 1.750 | 1.750 |
Innovation | #538 | 1.250 | 1.250 |
Overall | #567 | 1.500 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
1) The jump out of water serves to save the player whilst in the air but also dangers the player as they have no control when getting down. 2) The speed increase over time makes the game harder as well as making it more and more impossible for a game to last forever. 3) The theme of fish and its enemies (sharks and nets) serves to give the game a unique look and it helps the player know what to avoid.
Third-party resources
Unity
Contributors
Dennis Kinghorn,
blabberfish2.0@gmail.com
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Comments
Very good start! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
Thanks for including the game. The fish is different because when I created the cursor I didn't know what my friend's animation was going to be other than it would be a fish.
Super fun, unique gameplay! Well done.
Thank you for playing. This was me my and my friend's first game jam.