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Gotcha Midas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #117 | 3.800 | 3.800 |
Innovation | #145 | 3.600 | 3.600 |
Overall | #201 | 3.400 | 3.400 |
Aesthetics | #203 | 3.600 | 3.600 |
Feel | #438 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Enemies can be staggered, at which point they turn into empty vehicles for the player to hop into, and static pieces of cover to dodge behind. Vehicles explode after taking damage, but not before giving the player a chance to eject themselves and find another. The explosion can be used offensively in order to keep a combo going.
Third-party resources
Unity, Gimp, and Audacity.
Contributors
Ester Bergström
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Comments
Nice Gameplay Ideas but a huge shame that there is little punch to everything. A few gameplay tweaks wouldve made this game way better.