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the game revolves around the roll mechanic. rolling on the ground allows you to go faster or slower. the faster you go, the more points you'll earn. points also count as lives. every time you die, your points are deducted. die while you have negative points and its game over. if you roll in the air, you will perform a wave dash, you will go crashing diagonally towards the ground, this will allow you to hit springs, collect orbs, and destroy boxes. collecting orbs and destroying boxes will also gain you points. collect as many points as possible and try your best to make it through the level, and try your best to not slam your keyboard onto the wall because of frustration,,,,,,, sorry.
Third-party resources
GameMaker Studio
Contributors
Dagoberto Duarte Torres
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Comments
The art style and the music fit good together