Really liked the mechanics (they fit the theme well) and level design! Magnet box (player avatar) moves a bit slow when trying to move quickly but that's probably my only complaint.
There was a glitch in the first level where I placed the box on the last spot(switch) for the door to next level but from the left side. The glitch is that I walked into the box and it flew up and fell back down in place after 5 ish seconds but the door didn't stay open.
Play Magentic
Magnetic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #6 | 4.667 | 4.667 |
Theme | #9 | 4.667 | 4.667 |
Overall | #9 | 4.600 | 4.600 |
Innovation | #18 | 4.533 | 4.533 |
Aesthetics | #50 | 4.400 | 4.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Player can use their magnetic power to grab metal crates to use as:
- a Shield
- a Weapon
- a Bridge
- and/or as a key
in order to complete the level while at the same being careful not to attract danger
Additionally, levels are built with flexibility for players to try risky moves such as getting in front of a bomb will your powers are active to only to let go moments before the bomb can engage to solve puzzles
Third-party resources
- Unity3d Engine Personal Edition
- Adobe Premiere and Photoshop CC
- Royalty free sounds and images for texture references
- All models, logic, and music was built by us
- Game was built as a PC
Contributors
- Nelson Laracuente: Programmer
- Michael Perrotta: Graphic and Level Designer
- Jesse Perrota: Music Composer
Source Code
https://github.com/nlaracuente/magnetic
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