Uh, I actually didn't know Snakes and Ladder!^^' Not sure if I still do in fact. Now I'm wondering how the original game actually works. :P Moving the pieces seems like a natural element of the game-design, it's what's making it interesting.^^ Although it might need some more restrictions, because I guess it could be too easy to just spam falls on the opponent.
It took me time to understand that I had to click on the black circle to move a piece. I initially thought it was drag'n drop.^^' It would be nice to have a hover status to indicate that they can be interacted with. I was also wondering if I had to throw dices first, what the number next to the faces mean, which one was player 1... But I get that there was limited time in the jam.^^' To be honest, I think it would actually work like a charm as a physical board game!
Yeah, basically it used to be that you click on any part of a ladder or chute to pick it up via line trace, but then I changed engine versions for the sake of making the game playable on browsers and then the line traces stopped working for some reason.
So I defaulted to “click on the black circle attached to any of the chutes or ladders to pick them up” instead
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Uh, I actually didn't know Snakes and Ladder!^^' Not sure if I still do in fact. Now I'm wondering how the original game actually works. :P Moving the pieces seems like a natural element of the game-design, it's what's making it interesting.^^ Although it might need some more restrictions, because I guess it could be too easy to just spam falls on the opponent.
It took me time to understand that I had to click on the black circle to move a piece. I initially thought it was drag'n drop.^^' It would be nice to have a hover status to indicate that they can be interacted with. I was also wondering if I had to throw dices first, what the number next to the faces mean, which one was player 1... But I get that there was limited time in the jam.^^' To be honest, I think it would actually work like a charm as a physical board game!
Really great idea. I wish it was easier to tell which piece i’m able to move in a turn. I was just clicking around until i found one hehe.
Yeah, basically it used to be that you click on any part of a ladder or chute to pick it up via line trace, but then I changed engine versions for the sake of making the game playable on browsers and then the line traces stopped working for some reason.
So I defaulted to “click on the black circle attached to any of the chutes or ladders to pick them up” instead