jippi
Play game
Nemo-413's itch.io pageLink to gameplay video
https://youtu.be/MY20dMk51H0
Team
Kevin - Producer/Narrative design
Noah - Environment/Assets/UI Artist
Harim - Character/UI Artist
Natalija - Narrative design/Writer
Robert - Programmer
Wojciech - Programmer
Tools and Resources
Unity, Github, Figma, Photoshop, Blender, Procreate, dafont.com, Sketchfab.
Estimated work hours
200
License
CC BY-NC 4.0 license
Short description of the game
Discover the daily duties and chores in a space lighthouse by stepping into the shoes of a newly-appointed keeper. Rely on the audio-recordings left to you by the previous keeper to get ahold of the tasks and keep you company in this far-end of the galaxy. Along the way, uncover the past and present of the lighthouse and its employees.
Development Process
During the brainstorm session, the team members intepreted the theme "Space" as a vast site for loneliness and existential dreads. We decided to develop a narrative-based game after benchmarking games such as Dead Space, Soma and Subnautica. Our idea went from being mostly melancholic to a story that ultilize emotional ups-and-downs to bring in a sense of hope.
Did you work in a multicultural/multilingual team over different time-zones?
We didn't work over different timezones but each one of us comes from a different place!
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