Play game
Labyrinth of Madness's itch.io pageLink to gameplay video
https://youtu.be/DKakFq1tUR0
Team
Martin Apostolov: Level Design, Coder - Made half of the second part of the level, made the main menu and the cameras.
Robertas Baranauskas: Level Design, Game Director, Coder - Helped with the second half of the second maze, fixed the camera work and player movement, made sure all the codes work
Tudor Marinescu: Lighting, Textures, Music, Level Design - made the smaller maze, made the music for the game as well as added the textures and lighting.
Tools and Resources
Unity6, GarageBand
Estimated work hours
20 hours
License
CC BY-NC-SA 4.0 license
Short description of the game
3d puzzle gave in which you navigate a maze and try to progress further all the while being able to swap to different POVs.
Development Process
We decided on our idea almost instantly and built upon it by focusing on what we know best. There were some issues with the camera work, but otherwise it was smooth sailing.
Did you work in a multicultural/multilingual team over different time-zones?
no
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