This jam is now over. It ran from 2021-08-13 20:00:00 to 2021-08-22 20:00:00. View results

Welcome to the Godot Wild Jam which starts the second weekend of every month. 

Whether you're a person who likes to go wild,  a casual game developer, Godot fan, or you just stumbled upon the engine recently and would like to have a go at it, then this is the event for you.

Join us on Discord!

Interested in using the Godot Wild Jam logo in your game as a splash screen? Go to this Google Drive and download: Godot Wild Jam Logo.



Phase 1

Members of the Discord channel will be able to submit theme ideas to our #theme-vote channel. The channel will be unlocked for three to four days.

Phase 2

The organizers will discuss and decide the actual theme. They will pick one from the suggested themes from the Discord.



Wildcards are an optional limitation to add a unique challenge in addition to the theme. Pick one, pick none, or pick all. It's up to you. Wildcards are revealed at the same time as the theme, and there are always only 3. Ignoring wildcards completely will not incur a deduction in judging.

Please include the wildcard that you used in your splash screen, main menu, in-game, or credits screen to let us know which one you used. We recommend placing it on the splash/main menu screen or scaling the graphic down and placing it in a visible but unobtrusive way. All wildcard images will be available in the google drive via the folder path Wildcards -> GWJ #


  1. If you are new to Godot, we suggest using version 3.3 for a stable experience. 
  2. This is an exclusive engine jam which means only submissions created using the Godot Engine will be allowed.
  3. Submissions may be removed at the sole discretion of the organizers.
  4. Reusing existing code and assets is allowed to an extent.  
    - No re-skinning of games made outside of the jam.   
    - A majority of the code and/or assets must be made in the jam's time frame.
  5. This is an exclusive jam which means that entries made to both this jam and others will be removed unless otherwise allowed by the organizers. 
  6. Submissions require an export to Windows, Mac, and Linux. Please see under Links below on how to Export your game. In lieu of submitting 3 OS versions, a HTML5 export will work. Therefore, you must either export to all 3 operating systems AND/OR upload as HTML5. Submissions not including this will be removed.
  7. We will not tolerate racism, sexism, or any other form of discrimination when it comes to participation in the jam or submissions made.
  8. No new content may be uploaded after the submission deadline (no music, no polish, no tweaks). The only approved changes are GAME BREAKING bug fixes. Please include other bugs (e.g. don’t play in fullscreen, etc.) as information on your entry’s page.
  9. Follow the theme.
  10. Have fun!

Frequently Asked Questions

When is the jam? 

The jam always starts on the second Friday of the month.

Do I have to do everything myself? 

Not at all! If you want to use public domain art/sounds or the like, that's entirely fine. And we encourage jammers to team up, too! 

Can I use stuff I've already made? 

To an extent. The spirit of the jam is that you make something new, not rejig an existing game to fit the criteria. 

Can I update the game during the voting period? 

No, unless it is a severely game breaking bug. If this is the case, please contact the organizers on Discord. They will review on a case by case basis. Please playtest your game both in engine and as an export on your itch.io game page!


Official Godot download page

This is to the Godot Documentation for Exporting Your Project. Otherwise, we won't be able to download and play your game!! The docs are your friend. <3

We believe that accessibility in video games is an important component to creating a great game. If you'd like to know more about why we think this is, please read this great article. This is to the Accessibility Guidelines Basic List. Teams can use this to check features off as they develop their game. For the full list, please click here.


Jam participants and any contributors will be judging games on the following:

> Theme: How well does the game adhere to the chosen theme?

> Fun: Was it fun? Enjoyable?

> Controls: How smooth is the game? Are the controls clunky or intuitive?

> Graphics: Does the game look good? Does the art style fit the type of game? Is the pixel art charming?

> Audio: How is the music? Does it fit? What about the sound effects?

> AccessibilityHow well did the game implement features from this list

> Originality: Were you pleasantly surprised by some game mechanic or design in the game?


Submissions(69)

All submissions
·
Browser playable (46)
·
Windows (48)
macOS (42)
Linux (45)
Android (2)

No submissions match your filter

Short clicker/idle game where you pollute and consume!
Simulation
Play in browser
game jam game jam game
Puzzle
Play in browser
Just snip it!
Action
Guide the Ginkapo through the forest
Play in browser
Game created for Godot Wild Jam #36. Theme of uncontrollable growth.
Fighting
a short interactive story set mostly in a texting client
Interactive Fiction
Gather food from a haunted forest as it grows uncontrollably
Action
Play in browser
Control a massive wildfire!
Action
Play in browser
Clear the asteroid field of enemies
Action
Play in browser
an action packed twin-stick-shooter & racing game crossover.
Action
Play in browser
Wild Jam 36 entry
Play in browser
Entry for the "Godot Wild Jam #36 - Our third year!" - Theme: Uncontrollable Growth
Platformer
Play in browser
What if snake wasn't enough?
Play in browser
​beat it platform it or cry
Platformer
Play in browser
A top-down zombie shooter
Shooter
Play in browser
Oh the places you will Grow
Puzzle
Play in browser
Lifeform survival strategy game
Strategy
A strange and hard roguelike
Action
Weaponize an ever growing supply of bunnies to take over the world!
Strategy
Play in browser
A rogue AI has awoken and is raging out of control.
Action
A turn based fungus growing game.
Strategy
Play in browser
A space warrior in a recovery mission. Blast your way killing hordes of robots. But something is uncontrollable...
Platformer
Inflict an uncontrollably spreading curse.
Puzzle
Benalu = epiphyte
Adventure
Play in browser
Voxels, fight through sludge, crush Slimes.
Adventure
Play in browser
Remove space debris from orbit by dragging it to safety.
Strategy
Hexagourds is a hexagon, tile-placing game where you build your own pumpkin patch.
Puzzle
Fight a giant Space Weed with your spaceship
Action
Cat boops angry letters
Action
Play in browser
Grow your unruly fungal body as long as possible. Made for the Godot Wild Jam #36.
Action
Add features to your game. But not too many! Don't let it get out of control, or you'll never upload!
Action
Play in browser
Reach the exit of each level while using your cells to escape the guardians. Developed for Godot Wild Jam 36.
Puzzle
Attempt to reach the goal before the uncontrollable growth makes you too large to fit
Platformer
Play in browser
Help Bob to survive the exipirement!!!
Platformer
explore the sea and lift the curst
Adventure
Made for Godot Wild Jam # 36 - Theme: Uncontrollable Growth
Action
Play in browser
Play as a cancerous cell, run through the body and metastasize!
Platformer
Play in browser
Survive in a dungeon that drains your life
Action
Play in browser
You are snail
Platformer
When Nature merges with a scientist, an Uncontrollable Growth™️ of natural disasters is unavoidable.
Platformer
Play in browser
Play as a weed and grow as much as you can!
Action
Play in browser
You rented a shack for your take-out burger restaurant and serve people for money
Play in browser
Turn based combat game made for Godot Wild Jam 36 with the theme of uncontrollable growth.
Adventure
Uncover the mysteries of a mythical book, and hopefully your controls as well.
Puzzle
Play in browser
Weeds are out of control! Don't let them ruin your garden.
Action
Play in browser
A top down game
Shooter
Cut Grass and Make Cash!
Play in browser
Battle... with plants?
Strategy
Monitor rebels to stop your nation's doom
Interactive Fiction
Play in browser
Survival
Play in browser
#isometric #2d #godot #survival
Play in browser
small platformer
Platformer
Play in browser
Survival
Play in browser
Protect your crops against the invading giant plants!
Action
Play in browser
Get out before you get to strong
Platformer
Play in browser
Endless-runner platformer game made in Godot Wild Jam 36
Platformer
Play in browser
Stack Tetrominos up to the stars in Tetromino Dominoes, Geronimo!
Puzzle
Play in browser
uncontrollable growth godot wild jam
Play in browser
Submission for GWJ 36. Defeat the multiplying HYDR4s in this surreal twitch shooter.
Simulation
Play in browser
Trees keep growing so you gotta keep chopping (and typing)!
Play in browser
Strategy
Play in browser
Your rabbit siblings are not strong enough to survive on their own. Fortunately they have you
Play in browser
A quick space shooter made for Godot Wild Jam #36.
Shooter
Play in browser
A strategic dungeon crawler where you must clear rooms in an ever-growing dungeon
Strategy
Play in browser