Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

KatforceView game page

Deliver those burritos!
Submitted by CoffeeF0x, Zacksly (@_Zacksly) — 9 hours, 54 minutes before the deadline
Add to collection

Play game

Katforce's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#393.0043.800
Controls#752.6883.400
Accessibility#782.5303.200
Audio#982.2142.800
Overall#1022.4623.114
Graphics#1162.2142.800
Originality#1172.2142.800
Theme#1292.3723.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.3

Wildcards Used
N/A

Game Description
Deliver the burrito!

How does your game tie into the theme?
Cats!

Source(s)
N/A

Discord Username(s)
zacksly, coffeef0x_

Participation Level (GWJ Only)
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Very nice game, I really enjoyed playing it.

https://itch.io/jam/godot-wild-jam-63/rate/2376700

Submitted(+1)

This is a strong contender in the jam. The destructible environment was a special touch that uplifted this game from its peers.

That said, the cats feel more like placeholders to actual game characters.  That's honestly okay if you intend to take this game further, but that is a consideration required in judging.

Developer

Thank you! We had some cat-related gimmicks that ended up on the cutting room floor.

You can find a box-gun in the game that was supposed to be able to attract enemies and pacify them since they are cats, but we didn't have time to implement it fully. Some dialog/story-related things that directly tied into the theme also had to be cut. So, that is a fair assessment. 

Our main priority was to make the gameplay solid. The jam is just for fun, so we wanted the most important thing to be that the game was fun rather than sacrificing the game's integrity for the cat-related gimmicks. 

Thanks for playing!

Submitted

Funnily enough, I did find the box gun, and it's unfortunate that I didn't see the value for it in the first place.

Submitted(+1)

Quite enjoyed this! I loved how almost everything was destructible (which also led to my death several times), so it was super satisfying to see everything get obliterated haha!

I think some adjustments to improve the pace of the game would be to slow the character down a little, and be able to adjust the height of your jump if you're holding/tapping the space bar! 

Well done!

Developer(+1)

Thanks, and we are glad to hear you enjoyed it! Variable jump height is actually in the code. I went back to check, and it does appear to be bugged. It's supposed to reduce your upward speed by ~60% when you release space. We'll have to fix that post-jam.

Thanks for playing!