Play Self-Destruct Button
I Pushed the Self-Destruct Button and the Only Escape Pod Is on the Other Side of the Ship, Now What?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 3.750 | 3.750 |
Graphics | #14 | 4.083 | 4.083 |
Theme | #15 | 4.042 | 4.042 |
Overall | #18 | 3.565 | 3.565 |
Accessibility | #23 | 3.292 | 3.292 |
Fun | #31 | 3.417 | 3.417 |
Controls | #34 | 3.417 | 3.417 |
Originality | #91 | 2.958 | 2.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
-
Game Description
2D platformer, inspired by the escape sequences in Metroid games.
How does your game tie into the theme?
Pushing the big red button was a bad idea! Escape before it's too late!!
Source(s)
-
Discord Username(s)
kasdf, loewenmaul, brandoniskra, controlfreak
Participation Level (GWJ Only)
2, 3, 1, 1
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Comments
Not the most original interpretation of the theme, but expertly polished! The minimal art style works great, and the soundtrack is a real banger. Controls are fine as well, although I agree with other reviewers here that the jump felt a little floaty and made it quite hard to properly land on some platforms for me. In terms of level design, I would have loved some more shortcuts (maybe only available after you shoot certain wall tiles) to increase the replay value, but well, time was ticking... Curious where you will take this with the post-jam release. :)
thank you! the post-jam update is out, enjoy!